At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need
Our WWE studio is seeking an enthusiastic, hardworking QA Tester with a true love for game development and a high bar for quality. In this role, you’ll work closely with other members of the QA department (and many others) to ensure we deliver the most enjoyable game possible across multiple platforms. This role reports in to the Senior Producer and is fully remote.
What You Will Do
Who Will be A Great Fit:
To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.comThe pay range for this position in California at the start of employment is expected to be between $60,390 and $ 76,475 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.