Visual Concepts

Visual Concepts

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Gameplay Designer

About the job

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need

Do you live and breathe combat design? Do you decode games into strikes, blocks, reversals, range, damage and combos the moment you pick up the controller? Do you love designing archetypes, and infusing combat with personality and spectacle? If so, we might have a job for you!Our VC WWE studio is looking for a Gameplay Designer for the next iteration of the WWE 2K franchise. In this role, you’ll contribute in the architecture of combos and archetypes that will accurately represent the unique move-set of the WWE Superstar our game. You’ll help ensure that the WWE Universe is depicted accurately when it comes to Match Types, moveset and signature flair of every WWE Superstar. You’ll work in a creative environment with a diverse team of designers, artists and engineers, touching everything from combat to camera to the emotion and spectacle of one of the greatest shows on Earth.

What You Will Do

  • Design and balance Core Combat, and craft authentic move-sets for WWE superstars
  • Play and reference both classics and contemporaries to build on what works while driving new innovations in combat design
  • Design and tune systems which adapt Core Combat to a variety of Match Types and modes
  • Immerse yourself in WWE programming and develop a strong intuition for the mechanics of a wrestling match


Who Will Be A Great Fit:

  • 3+ years of experience designing gameplay on a shipped AAA title
  • Experience with a modern 3D game engine such as Unity or Unreal
  • Literacy and understanding of wrestling games, and their distinctions from traditional fighters/brawlers
  • Experience working across teams, including animation, art, VFX, audio and engineering to produce a great result
  • Programming/technical experience
  • Experience conceiving and differentiating characters, developing signature moves, and balancing asymmetrical fighter types
  • Love for video games (not just ours!) and a passion for the WWE Universe


To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.comThe pay range for this position in California at the start of employment is expected to be between $90,000 and $104,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

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